Add username and password

So for this, I don’t have a server background yet. I’m just going to embed it into my unity stuff.

I’ve got it so that it works by using InputField, but I have the following questions:

  • how do I make it so it only has to log in once
  • is there any way to make it so they don’t have to log into every app on every ipad? this feels annoying & sad, and would really detract from teachers being able to use it
  • is there any way to keep the login info on new version

Things I’m looking at

  • https://gamedev.stackexchange.com/questions/135915/unity-5-input-field-how-to-confirm-password-entry-with-enter-only-and-not-a

Maybe I’d rather have something like this:

https://docs.unity3d.com/ScriptReference/SystemInfo-deviceUniqueIdentifier.html

If there’s a unique identifier on each ipad, then I can actually control how many ipads are using my app, and know which ones are…

BUt  now that I’m thinking about it while writing the code … // this confirms that its a specific ipad using the app  this ... wont work bc it wont get past the app store

Hmph.

http://www.assistiveware.com/support/faq/page/50

One thing I could do is just put my templates on the app store, and put everything else on TestFlight. I don’t know how that works with the auto updating thing the school has, but it could sidestep this annoyance.

Looks like I can at least only login once per ipad. Not sure how th is would work for updated versions, or the fact that I’m planning on having multiple apps :/

http://answers.unity3d.com/questions/1272349/load-different-scene-on-first-load.html

It would probably be a good idea for me to get a second ipad at some point and set it up to download the way the school does, so I can test these things out #todo

 

Leave a Reply

Your email address will not be published. Required fields are marked *