SetUpOnsets() only sets up the onsets (a la the name), so I need another function that does Middles.
Woooo I did it! A thing I’d like to do is go back to WordDictAdd.SetUpOnsets() and script the super repetitive stuff. I never learned how to do that and that’d be a thing that’d make me happy to do. #todo
I’d also like to go back and see why GameManager.instance.levelCounter isn’t working where I thought it should have. I had to call GameManager.InitGame() an additional time in the Propogate.cs script to make it so the menu buttons worked.
Note: I also had to reset each of the counters inside Start() in WordDictAdd, or else they got too high and stopped calling the right index.